Darkvision 60 ft.
Weapons: Light Crossbow, Dagger, Dart, Quarterstaff, Sling
Languages: Common, Celestial, Elvish, Sylvan
Quarterstaff Spellbook Book Ink Bottle ×2 Quill ×1 Parchment ×10 Little Bag of Sand Small Knife ×2 Light Crossbow Hat of Wizardry Cloak (Shalabim)
Light Crossbow: Ammunition, load, two hand, 80/320 ft.
Replace Damage Type (Awakened Spellbook) When you cast a wizard spell with a spell slot, you can temporarily replace its damage type with a type that appears in another spell in your spellbook of the same level as the expended spell slot.
Ritual (Awakened Spellbook) · 1 / Long Rest ○ When you cast a wizard spell as a ritual, you can use the spell's normal casting time, rather than adding 10 minutes to it.
Hat of Wizardry · 1 / Long Rest ○ You can try to cast a cantrip from the wizard spell list that you don't know. You must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted.
Wizardly Quill: Bonus Action, Tiny quill, doesn't require ink, arbitrary color, copy into spellbook takes 2 min / spell level, erase written text within 5ft
AFTER SHORT REST Arcane Recovery · 1 / Long Rest ○ Recover spell slots (max. level 6) of combined level up to half Wizard Level (rounded up)
AFTER LONG REST Prepare Spells: Change list of prepared spells (1 min/spell lvl)
Cantrip Formulas: Replace one wizard cantrip with another